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An algorithm for generation of behavioral shape functions
Proceedings of European Design and Test Conference EDAC-ETC-EUROASIC
In this paper, we present a probabilistic algorithm for analyzing cost/performance tradeoffs in interactive synthesis of DSP algorithms. Our approach is based on an analysis of data dependencies combined with a probabilistic scheduling technique in which operations are iteratively redistributed to minimize resource cost. Our algorithm may consider both memories with different access times and pipelined units with different numbers of stages. The output is a shape function illustrating the cost
doi:10.1109/edtc.1994.326859
dblp:conf/eurodac/HolmesG94
fatcat:ybnw5jet3ncshozde7zrtxx2bu