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The evacuation of complex buildings is a challenge under any circumstances. Fire drills are a way of training and validating evacuation plans. However, sometimes these plans are not taken seriously by their participants. It is also difficult to have the financial and time resources required. In this scenario, serious games can be used as a tool for training, planning and evaluating emergency plans. In this paper a prototype of a serious games evacuation simulator is presented. To make thedoi:10.7148/2012-0697-0702 dblp:conf/ecms/RibeiroARCC12 fatcat:5lkwfcuoszczbauixrph7qsahe