Towards A Serious Games Evacuation Simulator

Joao Ribeiro, Joao Emilio Almeida, Rosaldo J. F. Rossetti, Antonio Coelho, Antonio Leca Coelho
2012 ECMS 2012 Proceedings edited by: K. G. Troitzsch, M. Moehring, U. Lotzmann  
The evacuation of complex buildings is a challenge under any circumstances. Fire drills are a way of training and validating evacuation plans. However, sometimes these plans are not taken seriously by their participants. It is also difficult to have the financial and time resources required. In this scenario, serious games can be used as a tool for training, planning and evaluating emergency plans. In this paper a prototype of a serious games evacuation simulator is presented. To make the
more » ... nment as realistic as possible, 3D models were made using Blender and loaded onto Unity3D, a popular game engine. This framework provided us with the appropriate simulation environment. Some experiences were made and results show that this tool has potential for practitioners and planners to use it for training building occupants.
doi:10.7148/2012-0697-0702 dblp:conf/ecms/RibeiroARCC12 fatcat:5lkwfcuoszczbauixrph7qsahe