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Layered shape synthesis
2009
ACM Transactions on Graphics
Figure 1 : An inhomogeneous texture, exhibiting a non-uniform mixture of peeling paint, bare metal, and rust. From left to right: input texture exemplar, control map extracted from the exemplar, a larger control map synthesized by our approach, and the resulting new texture. Abstract Many inhomogeneous real-world textures are non-stationary and exhibit various large scale patterns that are easily perceived by a human observer. Such textures violate the assumptions underlying most
doi:10.1145/1618452.1618453
fatcat:gjjpsx3bnbdcnjduyl5bnhrjba