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In dynamic streaming, a user can dynamically choose from different versions of the same video. In P2P dynamic streaming, there is one P2P swarm for each version, and within a swarm, peers can share video chunks with each other, thereby reducing the server's bandwidth cost. Due to economy of scale, cooperation among peers can also reduce the per-peer content price. In this paper, we use cooperative game theory to dynamically assign each peer to a version. To maximally incentivize peerdoi:10.1109/p2p.2013.6688702 dblp:conf/p2p/TianXLR13 fatcat:4oeysflsqrh6zefd6rg3c6upwq