REAL-TIME MIXED REALITY WITH GPU TECHNIQUES
english

2008 Proceedings of the Third International Conference on Computer Graphics Theory and Applications   unpublished
In this paper, we propose a combination of modern GPU-based methods that are able to generate high-quality, interactive real-time rendering for augmented and mixed reality applications. We also present a new approach to estimate surface reflection functions and materials from images using genetic algorithms.
doi:10.5220/0001099302490252 fatcat:v6sy4awgjnfxrmubnrxxgsarea