Designing Multi-User Virtual Environment (MUVE) for Learning English Using Virtual Reality Application: Case Study on Senior High School Students in Yogyakarta

Ozzi Suria, Albert Yakobus Chandra, Putri Taqwa Prasetyaningrum
2020 International Journal of Computer Applications Technology and Research  
The use of e-learning as online learning in educational institution can provide ease of access to learning materials for students. They can do online activities in virtual environment. Combined with immersive technology such as Virtual Reality (VR), the online learning experience can be enhanced. A Multi-User Virtual Environment (MUVE) using VR application can be used to create authentic and immersive learning experience. Based on students' interest and teachers' opinion in previous surveys,
more » ... s study proposes a design of MUVE using VR application for learning English. The detail of design will be explained using three approaches i.e. architecture diagram, use-case diagram, and interaction model flowchart. Although there are limitations in this proposed design, the main functionalities and interaction models are well-defined in this study.
doi:10.7753/ijcatr0910.1001 fatcat:krjpjraifffzfbmj5u5kjsk7fu