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Adaptive patch-based mesh fitting for reverse engineering
2007
Computer-Aided Design
In this paper, we propose a novel adaptive mesh fitting algorithm that fits a triangular model with G 1 smoothly stitching bi-quintic Bézier patches. Our algorithm first segments the input mesh into a set of quadrilateral patches, whose boundaries form a quadrangle mesh. For each boundary of each quadrilateral patch, we construct a normal curve and a boundary-fitting curve, which fit the normal and position of its boundary vertices respectively. By interpolating the normal and boundary-fitting
doi:10.1016/j.cad.2007.10.002
fatcat:yrewn275j5dkpizd7orntfgfxa