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Video games as the digital entertainment platform during the COVID-19 pandemic
[chapter]
2021
Empowering Civil Society in the Industrial Revolution 4.0
COVID-19 has had a huge impact on the world community -starting from school children, teachers, or employees. Governments in some countries implement a lockdown system that forces people to work and have activities at home. This was an important momentum for video game developers to contribute more to society. This research focuses on the European video game industry, considering that Europe has a sizable video game industry. This study uses a sociocultural approach with qualitative methods and
doi:10.1201/9781003180128-9
fatcat:dlidppvulbfvhiqxemw6ecpetm