A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2018; you can also visit the original URL.
The file type is
This paper describes certain area of scripting languages application in visualization process. The focus is on 3D geometric transformations. Algorithm of 3D object rotation is present in more detail and resulting real time implementation in Ruby is demonstrated. Integration into existing VR system for immersive visualization of complex datasets is explained. The object movement from start to destination position is implemented as sequence of sub-movements with particular increments of path.doi:10.2478/v10198-011-0016-9 fatcat:ylkqa4lc4bas7fi7xmjhmi6hhy