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Simulation & Gaming
Creating effective learning environments plays an important role in supporting organizational learning, changing individual and social interpretation patterns of reality, developing knowledge and competencies, and changing the sociotechnical systems of organizations. This article describes gaming simulation and the design of simulation games as a design-in-the-small approach that has always been a powerful method and is instrumental in modeling and changing social systems while aiming at theirdoi:10.1177/1046878103258201 fatcat:3uixj6ajzvdy5hju7eq34i2v2a