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In this letter, we present an interactive probabilistic mapping framework for a mobile manipulator picking objects from a pile. The aim is to map the scene, actively decide where to go next and which object to pick, make changes to the scene by picking the chosen object, and then map these changes alongside. The proposed framework uses a novel dynamic Gaussian Process (GP) Implicit Surface method to incrementally build and update the scene map that reflects environment changes. Actively thearXiv:2010.13108v2 fatcat:ugnqwdngqrejtl2pivonmmg6ay