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Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive Video
2017
IEEE transactions on circuits and systems for video technology (Print)
we present a generic and real-time time-varying point cloud codec for 3D immersive video. This codec is suitable for mixed reality applications where 3D point clouds are acquired at a fast rate. In this codec, intra frames are coded progressively in an octree subdivision. To further exploit interframe dependencies, we present an inter-prediction algorithm that partitions the octree voxel space in N times N times N macroblocks (N=8,16,32). The algorithm codes points in these blocks in the
doi:10.1109/tcsvt.2016.2543039
fatcat:sl347xcslfel7hdbtp5wvn36da