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Decision-Making for Automated Vehicles Using a Hierarchical Behavior-Based Arbitration Scheme
[article]
2020
arXiv
pre-print
Behavior planning and decision-making are some of the biggest challenges for highly automated systems. A fully automated vehicle (AV) is confronted with numerous tactical and strategical choices. Most state-of-the-art AV platforms implement tactical and strategical behavior generation using finite state machines. However, these usually result in poor explainability, maintainability and scalability. Research in robotics has raised many architectures to mitigate these problems, most interestingly
arXiv:2003.01149v3
fatcat:bc623detm5dbbj7pnnynutq5oe