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The extreme heterogeneity of networked embedded platforms makes both design and reuse of applications really hard. These facts decrease portability. A middleware is the software layer that allows to abstract the actual characteristics of each embedded platform. Using a middleware decreases the difficulty in designing applications, but programming for different middlewares is still a barrier to portability. This paper presents a design methodology based on an abstract middleware environment thatdoi:10.1109/date.2009.5090814 dblp:conf/date/FummiPR09 fatcat:tnaxagq5t5g2vh26hshj5w2osu