Informal learning among teenagers through video games: a qualitative analysis of experiences, game modes and didactic benefits

Milan Matijević, Tomislav Topolovčan
2019 Revija za Elementarno Izobraževanje  
Povzetek/ The paper analyzes the positive effects of video games on teen development and on teenagers' informal learning. The participants in the research were teenagers. The analysis and interpretation of games and explanations of their pedagogical merit indicate that players recognize their value for informal learning. Latent characteristics of video games include positive elemests such as taking responsibility, teamwork, sense of belonging, creativity, multiculturalism, personal virtues and
more » ... alues, emotion management, learning new information and skills, motor skills development and professional orientation. In that respect, it is possible to conclude that gaming may help in the development of certain abilities important for informal as well as formal learning in today's digital age. Najstniki in neformalno učenje z video igrami: kvalitativna analiza izkušenj, načinov igranja in didaktičnih prednosti V prispevku analiziramo pozitivne učinke računalniških video iger na razvoj najstnikov in njihovo neformalno učenje. Udeleženci raziskave so bili najstniki. Analiza in interpretacija opisa iger ter razlaga njihovih pedagoških vrednosti kažejo, da igralci prepoznajo vrednote neformalnega učenja. Ugotovljene so bile nekatere sicer skrite značilnosti video iger, kot so: prevzemanje odgovornosti, timsko delo, občutek pripadnosti, ustvarjalnost, večkulturnost, osebne vrline in vrednote, upravljanje čustev, učenje novih informacij in spretnosti, razvoj motoričnih sposobnosti in poklicne usmerjenosti. Glede na rezultate lahko sklepamo, da lahko igranje video iger pomaga razviti določene sposobnosti, ki so pomembne pri neformalnem in formalnem učenju v digitalni dobi.
doi:10.18690/rei.12.1.1-26.2019 fatcat:d7on2jg5x5gwnnrheevtiiurpi