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AR-Weapon: Live Augmented Reality Based First-Person Shooting System
2015 IEEE Winter Conference on Applications of Computer Vision
This paper introduces a user-worn Augmented Reality (AR) based first-person weapon shooting system (AR-Weapon), suitable for both training and gaming. Different from existing AR-based first-person shooting systems, AR-Weapon does not use fiducial markers placed in the scene for tracking. Instead it uses natural scene features observed by the tracking camera from the live view of the world. The AR-Weapon system estimates 6-degrees of freedom orientation and location of the weapon and of the userdoi:10.1109/wacv.2015.88 dblp:conf/wacv/ZhuBSVOVCS015 fatcat:yf7hb662qzbv5i6ypv3ngnv5sa