3D video representation and design for ubiquitous environments

Xingang Liu, Shu-Ching Chen, Jianhua Ma, Laurence T. Yang
2013 Multimedia tools and applications  
With the fast developments in electronics industry and the amazing growing of the potential customers, multimedia are increasingly ubiquitous: more and more people live in a world of Internet pop-ups and streaming television, mobile phone texting and video clips, MP3 players and pod-casting. Especially, there have been rapid advancements in 3D techniques and technologies. A number of systems have been developed for dynamic 3D reconstruction from multiple view videos over the past decade.
more » ... e has both improved and become considerably cheaper, making real-time and interactive 3D available to the hobbyist, as well as to the researcher. There have been major studies in such areas as molecular modeling, photogrammetry, flight simulation, CAD, visualization of multidimensional data, medical imaging, tele-operations such as remote vehicle piloting and remote surgery, and stereo lithography. In computer graphics, the improvements in speed, resolution, and economy make interactive stereo an important capability. Old techniques have been improved, and new ones have been developed. True 3D is rapidly becoming an important part of computer graphics, visualization, virtual reality systems, and computer gaming. Numerous 3D systems are granted patents each year, but very few systems move beyond the prototype stage and become commercially viable. Here we treat the salient 3D systems. Therefore, the 3D contents and applications will be the trends of the future multimedia communication. This special issue is intended to provide a forum for presenting, exchanging and discussing the Multimed Tools Appl (2013) 67:1-6
doi:10.1007/s11042-013-1540-7 fatcat:hhe3bmquxbc2xb2arlayusf72e