Accelerated Real-Time Reconstruction of 3D Deformable Objects from Multi-view Video Channels [chapter]

Holger Graf, Leon Hazke, Svenja Kahn, Cornelius Malerczyk
2011 Lecture Notes in Computer Science  
In this paper we present a new framework for an accelerated 3D reconstruction of deformable objects within a multi-view setup. It is based on a new memory management and an enhanced algorithm pipeline of the well known Image-Based Visual Hull (IBVH) algorithm that enables efficient and fast reconstruction results and opens up new perspectives for the scalability of time consuming computations within larger camera environments. As a result, a significant increase of frame rates for the
more » ... reconstruction of deformable objects can be achieved using an optimized CUDA-based implementation on NVIDIA's Fermi-GPUs.
doi:10.1007/978-3-642-21799-9_32 fatcat:b6zistrwk5banal2fdlsnj4vma