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A Comparative User Study Of Two Methods Of Control On A Multi-Touch Surface For Musical Expression
2012
Zenodo
Mapping between musical interfaces, and sound engines, is integral to the nature of an interface [3]. Traditionally, musical applications for touch surfaces have directly mapped touch coordinates to control parameters. However, recent work [9] is looking at new methods of control that use relational multi-point analysis. Instead of directly using touch coordinates, which are related to a global screen space, an initial touch is used as an 'anchor' to create a local coordinate space in which
doi:10.5281/zenodo.1178297
fatcat:hjayz77qvfhgxoye6nkuevrmze