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Representations, Affordances, and Interactive Systems
2021
Multimodal Technologies and Interaction
The history of algorithmic composition using a digital computer has undergone many representations—data structures that encode some aspects of the outside world, or processes and entities within the program itself. Parallel histories in cognitive science and artificial intelligence have (of necessity) confronted their own notions of representations, including the ecological perception view of J.J. Gibson, who claims that mental representations are redundant to the affordances apparent in the
doi:10.3390/mti5050023
doaj:0a1214c5e331476a9b3d8edd174722b6
fatcat:ottuk4zrffg6bgyolgy4356zo4