Context-Aware Skeletal Shape Deformation

Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gotsman
2007 Computer graphics forum (Print)  
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic shapes of the object specified through a set of examples. The system provides the animator with an intuitive user interface and produces compelling results even when presented with a very small set of examples. In addition it is able to generalize well by extrapolating far beyond the examples.
doi:10.1111/j.1467-8659.2007.01048.x fatcat:fvf5xnjsfjaz5omygirhe2lgim