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The limitations of various methods for computing manybody dynamics are summarized briefly in terms of the physical limits of the specific theory and generally of what can reasonably be computed. This information is then used to assess the current computational limit on using molecular dynamics to describe shocks and detonations in condensed phase energetic materials. This question is addressed by defining the computational requirements of a molecular dynamics simulation of a detonationdoi:10.1051/jp4:1995450 fatcat:7q56hbpswrafzcvhwwvd6egdfy