Biform Games

Adam M. Brandenburger, Harborne W. Stuart
2001 Social Science Research Network  
Real-world games often involve both structured and unstructured interaction. For the clearly delineated moves and countermoves in such games, a non-cooperative game model can be used. But for unstructured interaction, when the moves are more fluid and free-form, a cooperative game model is more natural. This paper develops a hybrid non-cooperative/cooperative formalism, called the biform game model, designed for the study of such mixed games. As a test of the biform model, it is applied to the analyses of monopoly and perfect competition.
doi:10.2139/ssrn.264199 fatcat:2z44e6ih5ndntja3iu4s5qcxd4