A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2007; you can also visit the original URL.
The file type is
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment. This work-in-progress report is motivated by observations made in the video game industry about the industrial process of designing such a demanding application, and based upon the technical know-how in that domain. A major benefit of the development environment based on this framework would be to validate game-designdoi:10.1145/1067343.1067378 dblp:conf/ACMace/Bosser04 fatcat:wvebdzecurhuvcpu474bavgb5a