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Using game-based learning strategies, such as quiz-style PowerPoint games as an e-learning and teaching pedagogy can make a positive impact on how students learn, how they process and retain information, and how they interact with digital media. However, little is known about their impact on students' information literacy development. This quantitative comparative research study examined differences among online freshman students' posttest information literacy (IL) summative scores comparingdoi:10.9743/jir.2019.8.2.5 fatcat:sh6zurlcpbgdzjdoe2eh6s2eiq