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The past decade has seen a gradual but steady increase in the planning scholars' interest in outlining a functional place for games in planning. A wide range of games for and about urban planning is developed and tested, from data-driven games that rely on extensive modelling techniques and aim to reduce the cost and risk of real-world scenario testing, to those that seek to educate their players about the complex nature of political and social issues. Despite the increasing interest indoi:10.17645/up.v7i2.4953 fatcat:4qv32ysrqra3pcuibp7hghmdge