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The design of an interactive compiler for optimizing microprograms
1985
Proceedings of the 18th annual workshop on Microprogramming - MICRO 18
Microprogramming has traditionally been done in assembly language because of the perceived need for fast execution; compiler technology does not yet exist for discovering and performing many of the clever tricks of an experienced microprogrammer. Unfortunately, programming at the machineinstruction level is both tedious and error-prone. A possible compromise between these two approaches is that of an interactive compiler, where the programmer guides the crafting of critical data structures and
doi:10.1145/18927.18919
dblp:conf/micro/Vegdahl85
fatcat:okflbmlaezdnpmjqgu4yzaeu7e