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LayerPaint
2010
Proceedings of the 28th international conference on Human factors in computing systems - CHI '10
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward, due to the difficulty in rotating or aligning an object for proper viewing during the painting. This paper proposes a multi-layer approach to building a practical, robust, and novel WYSIWYG interface for efficient painting on 3D models. The paintable area is not limited to the front-most visible surface on the screen
doi:10.1145/1753326.1753445
dblp:conf/chi/FuXH10
fatcat:lqpqygisy5c3bnugqcfzec62i4