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Lecture Notes in Computer Science
In this paper, we study the structure of underlying automata based constructions for solving the LTL realizability problem. We show how to reduce the LTL realizability problem to a game with an observer which checks that the game visits a bounded number of times accepting states of a universal co-Büchi word automaton. We show that such an observer can be made deterministic and that this deterministic observer has a nice structure which can be exploited by an incremental algorithm thatdoi:10.1007/978-3-642-02658-4_22 fatcat:q4euvc43n5f2dizfsfnhnd6c2m