Ethics of Online Cheating: From Chess to Esports and Back

Jukka-Pekka Puro, Veli-Matti Karhulahti
unpublished
EXTENDED ABSTRACT In this presentation we provide a comparative analysis of cheating in two competitive online games, chess and League of Legends (Riot Games, 2009). We approach the phenomena from two perspectives: 1) By comparing their widespread methods of cheating in terms of technology, and 2) By comparing their players' attitudes and motivations in terms of cheating ethics.
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