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Lecture Notes in Computer Science
3D scene reconstruction resulting from a limited number of stereo pairs captured by a 3D camera is a nontrivial and challenging task even for current state-of-the-art multi-view stereo (MVS) reconstruction algorithms. It also has many application potentials in related techniques, such as robotics, virtual reality, video games, and 3D animation. In this paper, we analyze the performance of the PMVS (Patch-based Multi-View Stereo software) for scene reconstruction from stereo pairs of scenesdoi:10.1007/978-3-319-03731-8_21 fatcat:cvac4zfpzfao3j7wh4vphpxewy