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Embodied Question Answering in Photorealistic Environments with Point Cloud Perception
[article]
2019
arXiv
pre-print
To help bridge the gap between internet vision-style problems and the goal of vision for embodied perception we instantiate a large-scale navigation task -- Embodied Question Answering [1] in photo-realistic environments (Matterport 3D). We thoroughly study navigation policies that utilize 3D point clouds, RGB images, or their combination. Our analysis of these models reveals several key findings. We find that two seemingly naive navigation baselines, forward-only and random, are strong
arXiv:1904.03461v1
fatcat:wagq3zdf55gwtnl223kuxbwq2q