Ethics as a Game? Towards a Framework for Game Design

Yuan Yuan, Kun Fu, Barend Pieter Venter, Thomas Hainey
<span title="">2019</span> <i title="Scientific Research Publishing, Inc,"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/uckcv37mtfdhplsqs7k6t5cxom" style="color: black;">Sociology Mind</a> </i> &nbsp;
Citizen morality reflects civilization and is significant to society. Ethics education for improving morality, especially in China, may fail because of its reliance on lecture-based teaching. Game-based learning presents an innovative approach to ethics education. This paper identifies problems in tertiary ethics education and reviews relevant game design principles before establishing a framework for designing educational games that may assist in ethics education. It then proposes a game design model for teaching ethics.
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4236/sm.2019.93010">doi:10.4236/sm.2019.93010</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/nhdjabylrbfaje5hwnrt6flte4">fatcat:nhdjabylrbfaje5hwnrt6flte4</a> </span>
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