A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2016; you can also visit the original URL.
The file type is
Modeling Complex Contacts Involving Deformable Objects for Haptic and Graphic Rendering
Robotics: Science and Systems I
Haptic rendering involving deformable objects has seen many applications, from surgical simulation and training, to virtual prototyping, to teleoperation, etc. High quality rendering demands both physical fidelity and real-time performance, which are often conflicting requirements. In this paper, we simulate contact force between a held rigid body and an elastic object and the corresponding shape deformation of the elastic object efficiently and realistically based on a nonlinear physical modeldoi:10.15607/rss.2005.i.021 dblp:conf/rss/LuoX05 fatcat:wdf2pr54mrc4rmc47mrgmcxdsa