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Modeling Complex Contacts Involving Deformable Objects for Haptic and Graphic Rendering
2005
Robotics: Science and Systems I
Haptic rendering involving deformable objects has seen many applications, from surgical simulation and training, to virtual prototyping, to teleoperation, etc. High quality rendering demands both physical fidelity and real-time performance, which are often conflicting requirements. In this paper, we simulate contact force between a held rigid body and an elastic object and the corresponding shape deformation of the elastic object efficiently and realistically based on a nonlinear physical model
doi:10.15607/rss.2005.i.021
dblp:conf/rss/LuoX05
fatcat:wdf2pr54mrc4rmc47mrgmcxdsa