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Goal-Conditioned End-to-End Visuomotor Control for Versatile Skill Primitives
[article]
2021
arXiv
pre-print
Visuomotor control (VMC) is an effective means of achieving basic manipulation tasks such as pushing or pick-and-place from raw images. Conditioning VMC on desired goal states is a promising way of achieving versatile skill primitives. However, common conditioning schemes either rely on task-specific fine tuning - e.g. using one-shot imitation learning (IL) - or on sampling approaches using a forward model of scene dynamics i.e. model-predictive control (MPC), leaving deployability and planning
arXiv:2003.08854v3
fatcat:52rgnfqm6ff53jgsayscf3xkle