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PMR: point to mesh rendering, a feature-based approach
IEEE Visualization, 2002. VIS 2002.
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it is also desirable to have the ability to rapidly update the display in order to facilitate interactive use. Point based rendering methods have been shown effective for this task. Building on this paradigm we introduce the PMR system which uses a hierarchy both in points and triangles for rendering. This hierarchy is
doi:10.1109/visual.2002.1183770
dblp:conf/visualization/DeyH02
fatcat:m2vzdn2rbvcn7gbpjsldcock4i