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Processing MPI Derived Datatypes on Noncontiguous GPU-Resident Data
<span title="">2014</span>
<i title="Institute of Electrical and Electronics Engineers (IEEE)">
<a target="_blank" rel="noopener" href="https://fatcat.wiki/container/ll6bfs5o6bahfinh3u5z2cnyoy" style="color: black;">IEEE Transactions on Parallel and Distributed Systems</a>
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Driven by the goals of efficient and generic communication of noncontiguous data layouts in GPU memory, for which solutions do not currently exist, we present a parallel, noncontiguous data-processing methodology through the MPI datatypes specification. Our processing algorithm utilizes a kernel on the GPU to pack arbitrary noncontiguous GPU data by enriching the datatypes encoding to expose a fine-grained, data-point level of parallelism. Additionally, the typically tree-based datatype
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... is preprocessed to enable efficient, cached access across GPU threads. Using CUDA, we show that the computational method outperforms DMA-based alternatives for several common data layouts as well as more complex data layouts for which reasonable DMA-based processing does not exist. Our method incurs low overhead for data layouts that closely match best-case DMA usage or that can be processed by layout-specific implementations. We additionally investigate usage scenarios for data packing that incur resource contention, identifying potential pitfalls for various packing strategies. We also demonstrate the efficacy of kernel-based packing in various communication scenarios, showing multifold improvement in point-to-point communication and evaluating packing within the context of the SHOC stencil benchmark and HACC mesh analysis.
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