A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2022; you can also visit the original URL.
The file type is application/pdf
.
Path Planning for Crowds: From Shared Goals to Individual Behaviors
[article]
2005
Eurographics State of the Art Reports
This paper presents a novel approach for path planning in the context of crowds animation. The solution produces several paths joining each user-defined pair of locations in the environment. Pairs are possible initial/goal locations for the virtual characters. The obtained paths diversity enables individual behaviorial diversity, while ensuring the achievement of potentially complex goals. The solution is general, derives from the Probabilistic Roadmap motion planning technique developed in
doi:10.2312/egs.20051020
fatcat:2xk7ilrzvrga7j7qlecozjh2mi