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A fluid resistance map method for real-time haptic interaction with fluids
2006
Proceedings of the ACM symposium on Virtual reality software and technology - VRST '06
Haptic interfaces enable us to interact with a virtual world using our sense of touch. This paper presents a method for realizing haptic interaction with water. Our method displays forces acting on rigid objects due to water with a high frame rate (500 Hz). To achieve this, we present a fast method for simulating the dynamics of water. We decompose the dynamics into two parts. One is a linear flow expressed by a wave equation used to compute water waves. The other is a more complex and
doi:10.1145/1180495.1180515
dblp:conf/vrst/DobashiSHYKN06
fatcat:os35isgvcvhm3c5imkgwdhhh7a