Designing a hybrid user interface

Felipe Gomes de Carvalho, Alberto Raposo, Marcelo Gattass
2009 Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry - VRCAI '09  
The post-WIMP (Windows, Icons, Menu and Pointer) user interfaces are creating new interaction modalities and the use of new input and output devices. Many of these new interfaces are not yet mature, and issues related with the clear definition of an application's context and technological requirements are still under investigation. The study of the relationship between the properties of interaction devices and their influence on the performance of 3D tasks (navigation, manipulation, and
more » ... n) is an important factor in the identification of adequate setups for carrying out these tasks. Evidences of this relationship are being described by new studies on interaction tasks. However, in a broader context, each task can be decomposed into subtasks whose technological demands can be a challenge, since they require multiple interaction environments as well as transitions between them. Therefore, this work proposes a hybrid technological setup to integrate the advantages of different functional environments. In order to achieve such goal, a semi-immersive environment composed of 3 functional environments was developed and transitions between these environments were exploited during a 3D annotation task in an oil and gas application.
doi:10.1145/1670252.1670293 dblp:conf/vrcai/CarvalhoRG09 fatcat:vm6ktvvkyngczdrum2zuwnphju