A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2007; you can also visit the original URL.
The file type is
Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techniques which realize a shape transformation between existing two or more objects. We present a new algorithm for 3D geometric metamorphosis between two objects based on Harmonic Map. Our algorithm is applicable for arbitrary polyhedra that are homeomorphic to the three dimensional sphere or the two dimensional disk. Indoi:10.1109/pccga.1997.626179 dblp:conf/pg/KanaiSK97 fatcat:fwvd56gd7bckdlfq3i33to44vu