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Accelerating ADMM for Efficient Simulation and Optimization
[article]
2019
arXiv
pre-print
The alternating direction method of multipliers (ADMM) is a popular approach for solving optimization problems that are potentially non-smooth and with hard constraints. It has been applied to various computer graphics applications, including physical simulation, geometry processing, and image processing. However, ADMM can take a long time to converge to a solution of high accuracy. Moreover, many computer graphics tasks involve non-convex optimization, and there is often no convergence
arXiv:1909.00470v1
fatcat:llu4vly6bvfbfpswvdpzulkkqi