A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is application/pdf
.
Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality
[chapter]
2013
Lecture Notes in Computer Science
In this paper we present a novel method for real-time high quality previsualization and cinematic relighting. The physically based Path Tracing algorithm is used within an Augmented Reality setup to preview high-quality light transport. A novel differential version of progressive path tracing is proposed, which calculates two global light transport solutions that are required for differential rendering. A real-time previsualization framework is presented, which renders the solution with a low
doi:10.1007/978-3-642-41939-3_32
fatcat:ldozqnuqojbcjogiju4x6and5i