A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is application/pdf
.
User engagement in an open collaboration community after the insertion of a game design element: An online field experiment
2018
Americas Conference on Information Systems
Gamification has been proposed as a possible solution to low user engagement in open collaboration communities. However, most studies do not present statistical analyses and few studies analyze the criterion validity between behavioral and self-reported engagement measures. This study seeks to understand whether gamification contributed to greater behavioral and self-reported engagement in an open collaboration community. We conducted an online field experiment to analyze user engagement in two
dblp:conf/amcis/BertholdoMRGO18
fatcat:y7rdx7z5tnb37o7cefq4g32udu