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Interactive Retro-Deformation of Terrain for Reconstructing 3D Fault Displacements
2012
IEEE Transactions on Visualization and Computer Graphics
Planetary topography is the result of complex interactions between geological processes, of which faulting is a prominent component. Surface-rupturing earthquakes cut and move landforms which develop across active faults, producing characteristic surface displacements across the fault. Geometric models of faults and their associated surface displacements are commonly applied to reconstruct these offsets to enable interpretation of the observed topography. However, current 2D techniques are
doi:10.1109/tvcg.2012.239
pmid:26357128
fatcat:phcjkkdp7baspdbdvpsgfymwxi