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Game refinement idea is a unique theory that has been proposed based on the uncertainty of game outcome. A game refinement measure was derived from the game information progress model and has been applied in the domains such as board games and sports games. The present challenge is to apply the game refinement theory in the domain of RTS games. To do so, we use StarCraft II as a testbed and introduce a concept of strategy tree in order to construct a game tree of a RTS game. Then, gamedoi:10.1109/icsai.2014.7009298 dblp:conf/icsai/XiongI14 fatcat:j5dzfraywvb4podhbvjhrsueie