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Asymmetric game design and player location: An empirical study on mobile play experiences
2013
Proceedings of CGAMES'2013 USA
The emergence of new hardware and software tools for game design and play provides an important opportunity to study how players interact and what new modes of play experiences achieve the highest overall player experience. This study examines an asymmetric game design -wherein players choose different roles in a one-against-many scenario. We empirically validate asymmetric game design through a formal usability study that measures how location (co-location vs. distributed location) and role
doi:10.1109/cgames.2013.6632618
dblp:conf/cgames/FengPS13
fatcat:p7uebvoshze67hzfehwjw2deze