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Gamification Model as a Business Strategy for MSMEs in Indonesia
2021
Journal of Accounting and Strategic Finance
Gamification is a game design in a non-game context that can be applied to the Micro, Small, and Medium Enterprises (MSMEs) business. This study aims to see how the role of gamification can be a model in MSMEs business activities and performance. The sample is 13 of 34 MSMEs business managed by students at the Provincial level in Indonesia who are student representatives at the Branch Leaders, Branch Managers, and Regional Leaders in a hierarchical structure. First, the root of the problem is
doi:10.33005/jasf.v4i1.162
fatcat:2nr2lvqqs5cmdni7fkk4owtp2i