Material Speculation: Actual Artifacts for Critical Inquiry

Ron Wakkary, William Odom, Sabrina Hauser, Garnet Hertz, Henry Lin
2015 Aarhus Series on Human Centered Computing  
<div class="page" title="Page 1"><div class="layoutArea"><div class="column"><p><span>Speculative and fictional approaches have long been implemented in human-computer interaction and design techniques through scenarios, prototypes, forecasting, and envisionments. Recently, speculative and critical design approaches have reflectively explored and questioned possible, and preferable futures in HCI research. We propose a complementary concept – material speculation – that utilizes actual and
more » ... ted design artifacts in the everyday as a site of critical inquiry. We see the literary theory of possible worlds and the related concept of the counterfactual as informative to this work. We present five examples of interaction design artifacts that can be viewed as material speculations. We conclude with a discussion of characteristics of material speculations and their implications for future design-oriented research.</span></p></div></div></div>
doi:10.7146/aahcc.v1i1.21299 fatcat:msfq43c7bbcfbpi5iesijiqcv4