A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is
Internet of Things (IoT) technologies are increasingly transforming user experience. Wearable technologies, smartwatches in specific, are changing user experience in two aspects of utility and hedonism. By explicating prior research in technology acceptance, we propose a framework for discerning users satisfaction based on confirmation/disconfirmation of expectations they have on the smartwatches. We interview 126 students from a university college in the department of IS where, we collectdblp:conf/amcis/WairimuS18 fatcat:zszljbyvcra2hkri73ae3gwyou